HAMMER High damage output unit
ANVIL Durable unit
CHAFF Cheap, exposable unit
SCREEN Unit that is blocking the path to important units
SUPPORT Unit that improves the effectiveness of other units
ASSASSIN Mobile unit that can kill an important target
SNIPER Unit that can kill an important target at long range
MONSTER HUNTER Unit that is strong against monsters
CAN OPENER Unit that is strong against high-armored units
GRABBER Mobile unit that captures uncontested objectives or scores Battle Tactics
CAMPER Unit that stands on the same objective for the entire game
GLASS CANNON Very fragile Hammer
TARPIT Anvil that can bind an enemy unit
GRINDER Unit that fights others over several rounds and comes out on top
VERSATILE Unit that has an answer for every situation
BULLY Annoying unit that needs to be dealt with
SILVER BULLET Counter to a specific unit / playstyle